Struct time::SteadyTime [−][src]
pub struct SteadyTime(_);
A structure representing a moment in time.
SteadyTime
s are generated by a "steady" clock, that is, a clock which
never experiences discontinuous jumps and for which time always flows at
the same rate.
Examples
Repeatedly call a function for 1 second:
let start = SteadyTime::now(); while SteadyTime::now() - start < Duration::seconds(1) { do_some_work(); }
Methods
impl SteadyTime
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impl SteadyTime
pub fn now() -> SteadyTime
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pub fn now() -> SteadyTime
Returns a SteadyTime
representing the current moment in time.
Trait Implementations
impl Clone for SteadyTime
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impl Clone for SteadyTime
fn clone(&self) -> SteadyTime
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fn clone(&self) -> SteadyTime
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Copy for SteadyTime
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impl Copy for SteadyTime
impl PartialOrd for SteadyTime
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impl PartialOrd for SteadyTime
fn partial_cmp(&self, other: &SteadyTime) -> Option<Ordering>
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fn partial_cmp(&self, other: &SteadyTime) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &SteadyTime) -> bool
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fn lt(&self, other: &SteadyTime) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &SteadyTime) -> bool
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fn le(&self, other: &SteadyTime) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &SteadyTime) -> bool
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fn gt(&self, other: &SteadyTime) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &SteadyTime) -> bool
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fn ge(&self, other: &SteadyTime) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Ord for SteadyTime
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impl Ord for SteadyTime
fn cmp(&self, other: &SteadyTime) -> Ordering
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fn cmp(&self, other: &SteadyTime) -> Ordering
This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
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fn max(self, other: Self) -> Self
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
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fn min(self, other: Self) -> Self
Compares and returns the minimum of two values. Read more
impl PartialEq for SteadyTime
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impl PartialEq for SteadyTime
fn eq(&self, other: &SteadyTime) -> bool
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fn eq(&self, other: &SteadyTime) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &SteadyTime) -> bool
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fn ne(&self, other: &SteadyTime) -> bool
This method tests for !=
.
impl Eq for SteadyTime
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impl Eq for SteadyTime
impl Debug for SteadyTime
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impl Debug for SteadyTime
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Display for SteadyTime
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impl Display for SteadyTime
fn fmt(&self, fmt: &mut Formatter) -> Result
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fn fmt(&self, fmt: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Sub for SteadyTime
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impl Sub for SteadyTime
type Output = Duration
The resulting type after applying the -
operator.
fn sub(self, other: SteadyTime) -> Duration
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fn sub(self, other: SteadyTime) -> Duration
Performs the -
operation.
impl Sub<Duration> for SteadyTime
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impl Sub<Duration> for SteadyTime
type Output = SteadyTime
The resulting type after applying the -
operator.
fn sub(self, other: Duration) -> SteadyTime
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fn sub(self, other: Duration) -> SteadyTime
Performs the -
operation.
impl Add<Duration> for SteadyTime
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impl Add<Duration> for SteadyTime
type Output = SteadyTime
The resulting type after applying the +
operator.
fn add(self, other: Duration) -> SteadyTime
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fn add(self, other: Duration) -> SteadyTime
Performs the +
operation.
Auto Trait Implementations
impl Send for SteadyTime
impl Send for SteadyTime
impl Sync for SteadyTime
impl Sync for SteadyTime